As a lifelong gamer, I have had the privilege of watching the medium develop its approach to storytelling, from lamentable, intrusive 8-bit cut scenes to interactive, cinematic experiences like Metal Gear Solid 4 and Rockstar Games latest, L.A. Noire.
Starting this week, IGN's Australian division has published a series of articles on the development and challenges of stroytelling in interactive media. With some great insight from game developers and writers, this series is delivering a welcome look at the future of games as storytelling engines.
Part 1, Part 2
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